I’m Jan Benda — an aspiring Godot game developer who also spends a lot of time in agent tooling, CLI experiments, and general tech rabbit holes.
This site is my public lab notebook. Older posts are mostly gamedev and small side projects; going forward I also write about the tools and workflows I actually use day to day — OpenCode-style agents, model CLIs, setup pain, and the occasional honest “this broke and here’s why.”
What you’ll find here#
- Posts — field notes and longer writeups (games design, tooling, process)
- Projects — living stubs for games and experiments, with a rough status
- Playable builds — primarily on itch.io; design and progress live here
I don’t aim for a perfect magazine. Imperfect drafts that ship beat polished posts that never leave the drafts folder.
Stack#
- Site: Hugo + Blowfish on GitLab Pages
- Domain: jbenda.de
- Games: mostly Godot
- Contact: blog@jbenda.de



